apt - Unnecessary download when upgrading to 16.10 - Ask Ubuntu


i'm using 16.04 lts , upgrade 16.10. download size 3.2gb me. when looked "to upgraded" packages, there's 0ad game.

currently on 16.04, version 0.0.20 (alpha 20) , no newer version released yet. so, why large package (~1.5gb) listed in "upgrade" package list? (question 1)

question 2: if hold package (using apt-mark hold), can play game when finished upgrading 16.10?

maybe new versions haven't been released, the package did bump:

  • xenial (16.04lts) (games): real-time strategy game of ancient warfare [universe] 0.0.20-1: amd64 arm64 armhf i386
  • yakkety (16.10) (games): real-time strategy game of ancient warfare [universe] 0.0.20-3: amd64 arm64 armhf i386

the changelog has say:

0ad (0.0.20-3) unstable; urgency=medium    * add debian/patches/fix-gcc6-segfault.patch fix spidermonkey segfault     when built gcc6. (closes: #835176)   * temporarily disable test suite on arm64 fix arch-specific ftbfs.   * call dh_strip --dbgsym-migration cleanly migrate old -dbg     package -dbgsym.   -- vincent cheng <vcheng@debian.org>  wed, 07 sep 2016 22:44:22 -0700  0ad (0.0.20-2) unstable; urgency=medium    * team upload.   * drop 0ad-dbg package , use automatic -dbgsym package instead.   * d/rules: remove override dh_builddeb because xz default     compression.   * declare compliance debian policy 3.9.8.   * build-depend on python , fix ftbfs.     lucas nussbaum report. (closes: #832870)   * ensure 0ad can built twice in row updating dh_auto_clean     target. peter green patch.   -- markus koschany <apo@debian.org>  sun, 21 aug 2016 04:54:55 +0200  0ad (0.0.20-1) unstable; urgency=medium    * new upstream release.     - drop build-dep on libjpeg-dev.     - refresh patches.   * remove debian/menu file per tech-ctte decision in #741573.   * update standards version 3.9.7, no changes required.   * update jquery/javascript related lintian overrides.   -- vincent cheng <vcheng@debian.org>  sun, 03 apr 2016 19:42:21 -0700 

i suppose none of changes affect gameplay, , method might work. i'm not sure of that, though.


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