apt - Unnecessary download when upgrading to 16.10 - Ask Ubuntu
i'm using 16.04 lts , upgrade 16.10. download size 3.2gb me. when looked "to upgraded" packages, there's 0ad
game.
currently on 16.04, version 0.0.20 (alpha 20) , no newer version released yet. so, why large package (~1.5gb) listed in "upgrade" package list? (question 1)
question 2: if hold package (using apt-mark hold
), can play game when finished upgrading 16.10?
maybe new versions haven't been released, the package did bump:
- xenial (16.04lts) (games): real-time strategy game of ancient warfare [universe] 0.0.20-1: amd64 arm64 armhf i386
- yakkety (16.10) (games): real-time strategy game of ancient warfare [universe] 0.0.20-3: amd64 arm64 armhf i386
the changelog has say:
0ad (0.0.20-3) unstable; urgency=medium * add debian/patches/fix-gcc6-segfault.patch fix spidermonkey segfault when built gcc6. (closes: #835176) * temporarily disable test suite on arm64 fix arch-specific ftbfs. * call dh_strip --dbgsym-migration cleanly migrate old -dbg package -dbgsym. -- vincent cheng <vcheng@debian.org> wed, 07 sep 2016 22:44:22 -0700 0ad (0.0.20-2) unstable; urgency=medium * team upload. * drop 0ad-dbg package , use automatic -dbgsym package instead. * d/rules: remove override dh_builddeb because xz default compression. * declare compliance debian policy 3.9.8. * build-depend on python , fix ftbfs. lucas nussbaum report. (closes: #832870) * ensure 0ad can built twice in row updating dh_auto_clean target. peter green patch. -- markus koschany <apo@debian.org> sun, 21 aug 2016 04:54:55 +0200 0ad (0.0.20-1) unstable; urgency=medium * new upstream release. - drop build-dep on libjpeg-dev. - refresh patches. * remove debian/menu file per tech-ctte decision in #741573. * update standards version 3.9.7, no changes required. * update jquery/javascript related lintian overrides. -- vincent cheng <vcheng@debian.org> sun, 03 apr 2016 19:42:21 -0700
i suppose none of changes affect gameplay, , method might work. i'm not sure of that, though.
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